Disappointing news this week for MMO fans as Amazon’s latest title was revealed to be getting a delayed launch.
And having suffered from several in the past, gamers were worried just how long the New World release date would be pushed back.
The good news is that Amazon has only changed the launch date a little, meaning that fans who enjoyed the beta will only have to wait a few extra weeks.
The New World beta became very popular on Steam and hit the heights of concurrent players in just a short period.
It has everything that could make it the next big MMO, and even though it’s limited to PC for now, there will be scope for further expansion in the future.
WHAT IS THE NEW WORLD RELEASE DATE?
Amazon has confirmed that the New World release date has been changed from August to September 28, 2021.
The New World team has confirmed the reasons behind the changes, including the need to remove bugs and improve stability.
A message from the New World team explains: “We want New World’s launch to be a smooth and fun experience for all players, and that means making some improvements based on what you encountered during Closed Beta.
“So we’re going to take a few extra weeks to smash bugs, improve stability, and polish the game. New World’s new global launch date is September 28, 2021.
“This was not an easy decision to make. We know this isn’t the first time we’ve changed our launch date in pursuit of quality and that it can be disappointing to wait a bit longer.
“But we want to be sure we deliver you the highest quality game at launch. Thank you for your support and feedback.”
The only downside to the recent Closed Beta is that all the progress made during the test will not carry over to the full experience.
The New World MMO is a role-playing game by Amazon Games, which includes both PvP and PvE experiences.
Describing what the full New World experience will be like, fans can expect plenty of options when it comes to the gameplay that will be available.
“Since other major PvP activities like Wars and Outpost Rush are scheduled or instanced, we wanted to create PvP hotspots in the open world to help foster and concentrate PvP.
“We also felt that the forts found in each region were underutilized, and we wanted to give players reasons to adventure into these locations outside of Wars.
“We’ve turned each region’s fort into a PvP control point that will provide both territory and global rewards for the controlling faction. These faction control points will give players a way to engage in open world PvP that directly benefits their faction.
“Territory forts will now require players to be PvP flagged to enter them. Forts will have a control point which players will battle to claim. If a faction has more players inside the control point than any other faction, that faction will begin to slowly capture the control point.
“The more players that faction has inside the control point, the faster they will capture it. The status of each fort will be visible on the world map, so everyone can see which factions have claimed forts and which forts are currently being contested.
“When rival factions are assaulting a control point, region-wide messages will alert players that the location is being contested and draw further attention to the location. Control points will be available to contest immediately upon another company claiming that territory.”